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Hi-Tech / Virtual Reality w/ Cyberpunk style slick, cool, unreal, easy with power
Appeals: "hard science" sf (or at least a hard edge) virtual reality = a computer-simulated environment (as in online fantasy games, video games, animation)
Cyberpunk identification: linguistics: "portmanteau word" created by combining parts of two other words cyberpunk < cybernetics + punk cybernetics = artificial intelligence, computer systems punk = street style, semi-outlaw, walking line between in and out
Cyberpunk style and content markers / "signatures" or conventions: body enhancement and transgression: implants, extensions neon (from Film Noir?)
Why Cyberpunk broke through to literary prestige Background: sf often dismissed as popular lit
Why Gibson is considered "literary"
Inverted millennialism That is, cyberpunk is *not* millennial, despite sense of general decline and munginess Rather, people survive, even beauty survives or is remembered amid general decay of overpopulated, hustling world
JM 19 sound . . . like a world ending JM 21 she'd killed him with culture shock
BC 177 Half the skylight was shadowed by a dome they’d never finished, and the other half showed sky, black and blue with clouds.
term "cyberpunk" first used in 1983-84, 80s phenomenon Style or sub-genre of science fiction previous examples: "Stone Lives," "Gernsback," "Mozart in Mirrorshades" films: The Matrix, Blade Runner, Dark City, Videodrome, RoboCop, Johnny Mnemonic, Austin TX as one center of cyberpunk movement (Bruce Sterling, Lewis Shiner, authors of "Mozart in Mirrorshades" etc.)
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