Katherine Fellows
Low-Tech vs. High-Tech: Familiarity vs. Progress
Before enrolling in LITR 4632, I had limited literary experience with any
of the aforementioned visions of the future. My exposure to science fiction
literature came primarily from television--Stargate
SG-1, Star Trek,
The X-Files,
The Outer Limits,
Doctor Who,
Sanctuary, and many more science
fiction shows, which accumulated over the years. Many of these shows were
directly influenced by classic science fiction literature;
Stargate SG-1's episode "Beneath the
Surface," for example, draws from H. G. Wells's
Time Machine to depict a society
based on the social principles that led to the evolution of the Eloi and the
Morlocks. Sanctuary--inspired by
Niels Klim's Journey Under the Ground,
Jules Verne's Journey to the Center of
the Earth, Edgar Rice Burroughs's At
the Earth's Core, and many others--constructs an entire Hollow Earth
subplot, a combination of steampunk and utopian subgenres. In primary school,
one of my first hardcover purchases was a copy of Nostradamus's complete
Prophecies, which, after seeing
countless prophecies on Buffy the Vampire
Slayer, I pored over with a highly skeptical eye. My experience with science
fiction literature, then, came from the classics--those works of science fiction
literature from the early twentieth century or earlier that have influenced
popular culture at large. High-tech and cyberpunk themes were virtually
nonexistent in my readings--computers had not been created at the time such
works were written--but ever-present in the television shows I watched. Low-tech
alternate realities were often present, but they were generally depicted
negatively, as though society, when faced with two paths, chose the wrong one
and never fully evolved.
This semester, then, I learned much about how these scenarios are
presented, particularly in contemporary science fiction literature. In our
readings from Burning Chrome and
Virtually Now, high-tech, cyberpunk
style was the rule, not the exception. William Gibson's "Johnny Mnemonic"
depicts a world where information is quite literally as valuable as human life.
The title character, Johnny, lives and works as a data trafficker--a person
implanted with "microsurgical contraautism prostheses" and a special chip, which
allows him to store data within his mind without ever really
knowing it (9). Hackers and computer
information specialists exist today, of course, but their occupations are not
literally a part of their beings. The
"Yakuza assassin," sent to kill Johnny, has been physically altered as well:
[T]hey must have amputated his left
thumb, replacing it with a prosthetic tip, and cored the stump, fitting it with
a spool and socket molded from one of the Ono-Sendai diamond analogs. Then
they'd carefully wound the spool with three meters of monomolecular filament.
(6-7)
The assassin
uses this bodily addition to kill Ralfi. This high-tech future is attractive
because it makes accomplishing tasks much easier, but the repulsion is that it
apparently blurs the lines of morality. At what point does humanity end and
machine begin?
Thomas Fox Averill's "The Onion and I" explores this issue further. As
realistic as the Bidwell System's recreations seem, there is always a natural
element missing--a sense of spontaneity that seemingly cannot be recreated by
algorithms. The father and son attempt to create a Cyberonion--a kind of
platonic onion that represents onion-ness in all its purity--but, unable to
effectively distinguish the various vegetables with coding, fail to accurately
portray the texture. Ultimately, the family realizes that their Bidwellian
counterparts can never replace them. Cyberspace is "a place no
more real, though increasingly no
less real" than reality (21). By
Averill's reasoning, while high-tech, virtual reality can approach our reality
as a curve approaches its asymptote, virtual reality can never truly intersect
or replace our own--it can never provide the same sensations and attractions
that living with nature provides, although whether such a perspective is
positive or negative is not discussed.
However, as a representation of low-tech visions of the future, Ernest
Callenbach's "Chocco" presents an argument for selective adoption of
technology--perhaps a more thought-out argument than "The Onion and I" provides.
Callenbach separates the Machine People from the River People by emphasizing the
incorrect choices they made, which led to their downfall:
[T]he
Machine People were no less intelligent than we are. After all, they had the
same brains we have, the same physiology exactly. […] The terrible collapse that
followed might tempt us to suspect them of limited mental capacity, but it must
have been cultural disorders and misadaptations that brought their world to its
end" (193).
According to
Callenbach, then, technology itself
is not to blame; the functions technology serves within our societies are
responsible. Rather than use technology to better understand nature, the Machine
People use it to replace nature:
"They were ignorant of biology--all our excavations and analyses have revealed
no knowledge of the sacred plants and their powers, and we can detect no signs
that they understood the cyclic interconnections that constitute Gaia"
(193-194). This led to their extinction, not the mere advancement of
engineering.
In "House of Bones," Robert Silverberg draws directly from the
familiarity of the River People to depict the low-tech state from which own our
cultures originated. The narrator, traveling thousands of years into the past,
is accepted and welcomed into society. When faced with a character even less
evolved than those he first meets, however, he assumes that, as we might, the
low-tech people who care for him would not be accepting of the new, less evolved
stranger. The narrator serves as a symbol of our current society--one that views
value and progress in terms of technology rather than in terms of the
base humanity we all possess. This
low-tech mindset appeals to readers insofar as it connects all people through a
single commonality, but seems equally unappealing in that it seems to hinder
technological progress; competitively, humans would rather relate to those
people deemed the most advanced, rather than the least.
Thus, assuming that the initial purpose of science is to understand
humanity's context within the universe, the appeal of low-tech science fiction
visions of the future is that they offer a more personal appeal to readers.
Readers can naturally relate to them, simply because they portray the basic
instincts and settings that human civilization was born from. Low-tech science
fiction is appealing because our own society sprung from a low-tech state, and
we have survived, if not thrived. High-tech science fiction, by contrast, is
unfamiliar, unproven, and uncertain, and therefore feels unsafe; according to
Laura Moran in her 2007 Final Exam, “Virtually or Actually: Keeping it Real,”
“[e]ven though humans are in favor of making life easier, they are resistant to
change.” In "Chocco” and “House of Bones,” Callenbach and Silverberg capitalize
on these feelings to present what might be argued as an ideal return to our
natural tendencies, shunning what high-tech society values as progress. However,
in “Johnny Mnemonic” and “The Onion and I,” Gibson and Averill illustrate a
high-tech future that, while potentially unsafe, appears progressive and feels
like advancement in technology and human thought. Compared to my own encounters
with visions of the future through classic science fiction novels, these
contemporary short stories provide an uncertainty that leaves much to readers’
interpretations.
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